# SourceCred in 5 minutes

**URL:** <https://discourse.sourcecred.io/t/sourcecred-in-5-minutes/466>\
**Category:** Getting Started\
**Created:** [December 26, 2019, 5:43pm UTC](https://discourse.sourcecred.io/t/sourcecred-in-5-minutes/466 "2019-12-26T17:43:38Z")\
**Posts on this page:** 1\
**Showing post:** 5

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**Author:** ![s\_ben](https://yyz2.discourse-cdn.com/flex032/user_avatar/discourse.sourcecred.io/s_ben/32/816_2.png) [@s\_ben](https://discourse.sourcecred.io/u/s_ben)\
**Post date:** [December 30, 2019, 8:25pm UTC](https://discourse.sourcecred.io/t/sourcecred-in-5-minutes/466/5 "2019-12-30T20:25:09Z")

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Have been thinking it would be cool to have a better way to visualize and also to have a more “real-time” aspect to it. Videogames are fun and engaging in large part due to that responsiveness. I was imagining this more on the “mainnet” graph, but a testnet graph could be fun too. Like a tutorial level at the beginning of a video game where you can learn how to use the sword, etc. (I’m not a gamer so excuse bad analogies). It seems like a lot of work, but looking the [IU+Legibility](https://discourse.sourcecred.io/t/sourcecred-beta-roadmap/422/3) item on the roadmap seems to already encapsulate much of the work. There will likely be wireframes/prototypes along that way that could be spun out and used as you describe once we get to that point?

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