# The Trust Spectrum

**URL:** <https://discourse.sourcecred.io/t/the-trust-spectrum/782>\
**Category:** Uncategorized\
**Created:** [July 4, 2020, 6:28am UTC](https://discourse.sourcecred.io/t/the-trust-spectrum/782 "2020-07-04T06:28:12Z")\
**Posts on this page:** 2\
**Page:** 1

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**Author:** ![decentralion](https://yyz2.discourse-cdn.com/flex032/user_avatar/discourse.sourcecred.io/decentralion/32/7_2.png) [@decentralion](https://discourse.sourcecred.io/u/decentralion)\
**Post date:** [July 4, 2020, 6:28am UTC](https://discourse.sourcecred.io/t/the-trust-spectrum/782/1 "2020-07-04T06:28:12Z")

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Riffing off my previous explorations in [Game Design in Star Wars Galaxies](https://discourse.sourcecred.io/t/game-design-in-star-wars-galaxies/781/), I found an interesting article by the same author: [The Trust Spectrum](https://www.raphkoster.com/2018/03/16/the-trust-spectrum/).

It’s focusing on rules for designing social online games. I think there’s likely some applicability to thinking about community cultivation in SourceCred.

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**Author:** ![DeltaFreq](https://avatars.discourse-cdn.com/v4/letter/d/db5fbb/32.png) [@DeltaFreq](https://discourse.sourcecred.io/u/DeltaFreq)\
**Post date:** [July 6, 2020, 2:25pm UTC](https://discourse.sourcecred.io/t/the-trust-spectrum/782/2 "2020-07-06T14:25:34Z")

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A lot to parse here… found the differences in motivation between genders interesting but somewhat unsurprising. What’s your main takeaway for this article?
