Thank you all for the feedback.
Regarding creating a lot of initiatives:
- My favorite thing about SourceCred is that it “just works” I open the forum, I start engaging and doing work I love, and SourceCred takes care of the rest. While initiatives are good for some tasks, they also add friction. The thought of filling out a form every time I want to contribute does not bring me joy. Furthermore, Initiatives must be clearly defined. I don’t exactly what will be involved in optimizing the forum so that it’s easy to find, use, and engage with. I also don’t know how long it will take or how long I want to keep doing it. I do know, however, someone needs to do it, and today, I want to do it. It’s really that simple.
Regarding tasks and expectations:
- Yes, there will be lots of people who contribute to these initiatives. Someone, however, needs to onboard and support these people. Someone needs to know what’s going on. Someone needs to set the direction.
- Exploring new features and documenting them is an ongoing task because SourceCred and the SourceCred community is a train that’s laying the rails as it moves.
Regarding powers:
- I’d rather create a community driven dispute resolution mechanism than do this myself. That being said, someone needs to do this work. It would make sense that the keeper of the forum does this if there is no other option. If TBD or a moderator wants to help out, the more the merrier. I do not want to have this burden, but someone has to do it.
Regarding incentives:
- Frankly, I don’t care how the Cred flows to the Discourse Director. I just care that contributions are rewarded and recognized. The reason that an additional mechanism was suggested is because the Director is not just optimizing for their own performance inside of a system, but for the whole system itself. This is a different game than just being a community member.
- It will also involve work outside of the SourceCred forum game in order to optimize that system. For example, the hours I’ve spent learning how the Discourse UI/UX works. Then there’s the work that will be done to optimize Discourse. Does the SourceCred graph take into consideration UI changes or badge creation? Does the SourceCred graph take into consideration increases in engagement due to having information organized and maintained? These are important things. If we’re optimizing for contributor experience as well as community experience we need an incentive system that rewards and recognizes that.
- The game can and will be as inclusive as possible. Everyone engaging on the forum (except for in private categories) gets Cred for their contributions. This is, however, limited to the things that can be measured.
Regarding Champion/Director:
- As was discussed in this thread, we started with the idea of a Champion, but then realized that the scope of the effort was really a bit different. As a result, we’re here discussing SourceCred Directors.
Regarding governance:
- Decisions need to be made. The tyranny of structurlessness is too real. Also, constantly asking @decentralion for everything isn’t fun.
Regarding the private Leadership category:
- We were testing it out. Good to dogfood. Now moving this to Governance.
Closing notes:
- Again, what excites me about SourceCred is that it “just works.” No politics. No bureaucracy. No bullshit. Just focus on creating value and you’ll be rewarded and recognized for that value creation
- As mentioned in the please help us organize this discourse thread, organizing all the information in this forum will help us (and new users) get clear as to “what is SourceCred?” Then we can create a high level overview of SourceCred, a SourceCred light paper, and an easy onboarding experience for new users. I guess we could just do this in a GitHub README too, but that wouldn’t have the same feel.
- The SourceCred community is just as important as the SourceCred algorithm itself. This is because SourceCred is a multi player game and it’s more fun to play with friends. I want to help optimize our shared game to make it the easier and more fun to play. The bestest game ever! That’s why I volunteered to become Discourse Director.