Nodes are more valuable if they don’t flow their Cred out. For user nodes this means that people who don’t like or link to other people’s posts will get rewarded for being stingy with their Cred. In fact, there’s no direct incentive to like/link things at all. This seems like a bug. Currently, we all share likes/links because we’re in a high trust level, but will not scale. There should be a game theoretically strong reason to share the love.
With Boosting, when you boost a something you get a % of all future Cred that flows through that thing. This incentivizes people to find and boost valuable things. What if liking behaved this way too? We could make it so that when you like something you send Cred to it, but then also get a % of the future Cred that flows through that thing. This would make likes "mini-boosts."Then there would be a win/win incentive for liking content that you think is valuable - whereas right now it’s altruistic.
Are there any major flaws with this idea and/or any better ways to make “likes” game theoretically strong for players?